Imagi-Nations that are used in wargames are fictional countries that have been created to provide a setting for battles, campaigns, and wars.

The Imagi-Nations that will be featured in this blog all ‘exist’ during the latter part of the nineteenth and early part of the twentieth centuries, the period usually referred to a ‘La Belle Époque’.

This was a period characterised by general economic prosperity, colonial expansion, and technological and scientific innovation. Amongst the latter two were the development of the motor vehicle, the telephone, early aircraft, and medical advances in the fields of germ theory of disease, bacteriology, and X-ray photography.

The Khedivate of Zubia

The history of Zubia

The history of Zubia can be traced back to beyond the beginnings of recorded history. It is one of the earliest cradles of civilisation, and its people live in the shadows of many ancient monuments. However its era of importance as a major power has long gone, and it is now just a dusty, insignificant former province of the Sofaman Empire.

Its current ruler – the Khedive of Zubia – is a middle-aged, fat, and indolent individual who lives in luxury whilst the peasants live in abject poverty. He is descended from an Stalbanian soldier who was made Khedive over one hundred years ago by a grateful Sofaman Sultan (the Stalbanian had saved the Sultan’s life). The country could be rich – it has the potential to grow far more food crops than the population can eat – but the Khedive has done little to improve the lot of the population. Instead he taxes them hard and uses the money to buy fine wines for himself, fashionable dresses for his numerous mistresses, and to build himself bigger and more lavish palaces.

The economy of Zubia

The River Zub is Zubia. Without it the country would not exist. The river brings the silt that makes the land fertile. Its water is used to irrigate the fields. It also provides an easy means of movement from one end of the country to the other. Along the banks of the river everything is green; away for the river everything is desert.

The majority of Zubians are hard-working peasants who live in the villages and settlements that dot the fertile area along the edge of the River Zub. They tend their fields, grow their crops (sugar beet, sugarcane, wheat, maize, rice, tomatoes, potatoes, onions, oranges, grapes, and dates), and pay their taxes – often under duress. Most towns are populated almost exclusively by urbanised Zubians, whereas a cosmopolitan mix of foreign traders, bankers, and civil servants, Stalbanian army officers, Levantine businessmen, and Zubian servants forms the population of the capital city – Zubairo – as well the main towns of Secundria and Port Zub.

A few Zubians still follow the old ways and live nomadic lives. They move from one oasis to another as the seasons change, and they depend upon their herds of camels and goats to supply them with almost everything the need. They rarely visit the fertile area along the River Zub except to buy essential supplies and to trade camel or goatskins.

The armed forces of Zubia

The Zubians are not generally a warlike people, but when roused they can be formidable opponents.

The army of Zubia is small but reasonably well equipped. Its recruits are ‘taken’ from amongst the Zubian peasants, and the officers are mostly second or third-generation Stalbanians and Khakistanis, although a few Zubians have been promoted from the ranks.

The Army of Zubia

The Army of Zubia has the following units:

  • Infantry
    • 1st Guard Regiment
    • 2nd Guard Regiment
    • 1st Infantry Regiment
    • 2nd Infantry Regiment
    • 3rd Infantry Regiment
    • 1st Machine Gun Battalion
  • Cavalry
    • 1st Cavalry Regiment
    • 2nd Cavalry Regiment
    • Independent Cavalry Squadron
  • Artillery
    • 1st Artillery Regiment
    • 2nd Artillery Regiment
  • Train
    • 1st Supply Column
    • 2nd Supply Column
    • 3rd Supply Column

Units shown in italics are militia or reserve units.

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